Mobile applications always been a hot market and a place of arguments about the superiority! It’s a billion dollar market and increasing meticulously with the demand of latest softwares for individuals and big organizations. This is the reason that presently companies and businesses treat Mobile Apps as the crucial part of brand marketing and trading. With the rising demand and ample amount of technologies, the latest debate now is, which one is better? A Native App or a Cross Platform one. Although the results are not crystal clear, but we can highlight some pros and cons for both technologies here.


The mobile app development is divided into two platforms, so, initially we will go with first come first serve: Yes, the Native Applications!

Despite of having multiple adaptive power of cross platform apps, native applications have a one step ahead for stability and speed. The few key points of native apps are

  • Adequate performance.
  • Device friendly
  • Lesser maintenance


Highlight | According to news in 2012 the world’s largest social network platform Facebook even launched its cross platform version, but after numerous crashes and performance issue they replace it with Native iOS. They also highlighted their choice as “The biggest mistake”.


Adequate Performance:

The reason behind native apps performance is a native app work with the SDK. SDK meets the particular requirement using its individual program. Every operating system holds its own SDK e.g Objective-C/Swift for an iOS app and Java for Android one. API has also played a vital role and on top of this a unified API can be used on both Android and iOS app, which is why a native app clutch more accuracy.


Device Friendly:

  • Native apps bind voluminous flexibility for the device as well, e.g. if one is looking for developing app for iOS platform, then they have additional resources, easy inbuilt tools and few reading material for guidelines.


  • This is not ended here, native apps also have few other built in feature, as in native packages they have fast graphics, which is because of fluid animations.


  • With all these inbuilt features apps also can access exclusive native APIs, such as push notifications, camera and in-app purchase as well, which comes in a cumbersome manner.


  • As we all know Apple is always very firm with his rules, but, they also provide few extra values in Native Apps, to push their branding ahead; as they provide few UI elements from their inbuilt library to make the UI a little more comfortable to build.


Lesser crashes and maintenance:

Native apps are always the favorite in big programming areas like huge social networks, networking solutions, etc, and it is all because of its accuracy and inbuilt facilities.


Unless than other programming languages, there is no limitation in terms of app performance and speed, which makes it more reliable with lesser maintenance. And this is the reason that online big brands and complex structures like Gaming, Social networking king “Facebook”, etc prefer native apps than cross platform one.


Now it’s time for the Cons: Although native apps are one of the favorite choices of consumers, still here are few flaws in this, as nothing is perfect in this world.


Scalability: Native apps are meant to use for one particular platform only, it means one platform at a time like Swift/Objective-C can run in iOS device and Java for Android devices only. But in Cross platform an app can be run on multiple platforms at a time.


Particular with devices: Native apps require to define device design separately as tablets and Android/iOS, which makes it more time consuming.


Restricted: Native apps have definite rules and inherit less from other functions and disciplines, which makes more investments.


Now the second one is Cross Platform, it’s one of the trend market with increasing demand due to its durability and scalability. Cordova, Xamarin and Unity are the major cross platform tools with usability of 70% from other tools in the market.


Here are the few highlights about the major development tools for Cross Platform.

Unity: Unity sets high standards in designing, as it can create pixel perfect 2D and 3D graphics, which are mainly consumable for Gaming. It also has a number of free to use plugins specifically for graphics, which support custom shades and images.


Xamarin: It is a #C and .Net language with great reuse ability. With a scalability for a number of platforms Xamarin also allow reuse of the code and accelerate the dynamic creation of iOS layout.


Cordova: It is a stack feature of CSS3, Javascript and HTML5 and provide auto access to  GPS, Contacts data, inbuilt accelerometer, file storage, media and notifications.

With all these facilities these Cross Platform applications bestow us with plenty other advantages as well. Let’s have a look on a few of them.


High standards in graphics: As compared to native apps Cross Platform tools provide high resolution graphics like 2D, 3D, animations, highlights and movements, which are quite unachievable in native apps.


Useability in different platforms: Most of the Cross Platform apps run on almost all platforms and devices like Android, iOS, Windows, Linux, Tizen and even Symbian too.


Cost effective: Unlike than Native Platform where one need to develop apps in two different modes like one for Android and one for iOS, a Cross Platform app can save up to 50% of the whole project. As it needs to write once and not twice!


With an advantage there are always few disadvantages too, similarly with Cross Platform where with voluminous advantages few lacks also exists. Here are the few Cons:


Response time: The Cross Platform modules are quite heavy and cannot easily run on countable memory and devices. They take a lot of  GPU/CPU resources and consume greater memory, which may increase an app’s response time. Which is why few devices got hanged as for the running time.


Authority issues: It mostly occurs in the Apple case, as apple is always very notorious for its guidelines and few Cross Platform apps cannot meet them and it occurs more than 20% of app rejection. Even in Android, few guidelines and figures are hard to compromise, which need to change or remove to get the green flag.


Here is no compromise between these two technologies, but it indeed depends upon the user’s choice, needs and features they want. One should know their needs and perspective before digging into development.


In the end, with all this prescribed details we hope that you can make your decision more frequently than before. Please share your valuable comments and likes in the end.